

This program was written as a labor of love for the franchise and as a budding programmer's first major project. All researched data was acquired via means of downloading game package files through a public database of direct-to-PSN URLs with no protection. I did not create any of the games in question nor am I affiliated with any of the developers of these video games. Supports dumping dependency list of LBP assets with reverse-lookup on GUIDs to filenames.Features the ability to install said packages to any FARC and MAP.Features the ability to build packages from PLANs for ease of modding.Features adding, replacing, deleting, and zeroing entries from the MAP.Supports extraction of any file as-is or decompressed.Supports extracting textures in 3 different formats: PNG, JPG, and DDS. LittleBigPlanet is a platformer game brought by Media Molecule to players in 2018, on PS3.Supports texture viewing from every LBP game (excluding certain SDF types) except LBP Vita.Supports the loading of the FAR4, FARC, and MAP formats from the LittleBigPlanet games.Because I already knew the structures of the file formats this game used.įarctool2 is the sequel to the original farctool, which was written in Game Maker 8.0.To learn how Java can read and manipulate data streams, and.Following the Spider-Man PS4 Skeletal Models & Textures Tool comes a LittleBigPlanet File Editor / Texture Viewer with source code for LBP 1, 2 and 3 called Farctool2 by philosophofee on Github spanning PS3, PS Vita and PS4 consoles.Īccording to the author's documentation, there is also an active Farctool2 fork from ennuo available HERE ( farctool2mod.zip) for the FARC, FAR4 and MAP file manipulation tool written in Java that includes mod support.įrom the forked README.md, to quote: Aboutįarctool2 is a program I wrote for two reasons:
